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This is so well done! I made a colony ship game too, and but I love how you gamified the passing of huge amounts of time in so many different ways. The 'Long Journey' table with the decades is so visual and the route to each of the possible endings is very compelling. 

Just one rules question: When you're marking your complications, can you chose which specific track gets a box ticked?

(+1)

Hello! Thank you for reading it!

Yes - when marking complications you choose the track.