This is a wonderful guide to setting up, running, and playing in a PbP game. Clear, succinct, and full of great examples. Highly recommended.
Euan
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There is loads of great content online to help you write your TTRPG adventure – everything from blogs to YouTube videos to full on courses. What's your favourite? Here's one of mine: The Alexandrian.
Written a one-page game and open to folks writing an adventure for it? Share a link and a short summary in this thread.
For example:
Wild Places is a GM-led, rules-light system designed for single-session play. Characters are normal people who find themselves in strange situations. Inspired by authors like Susan Cooper, Marcus Sedgwick, and Suzanna Clarke, it is not designed for combat.
I've been blown away by the amount of unfettered creativity that's been brought to light through this jam. An entire YouTube channel's worth of in-character content with a developing narrative?! Incredible, incredible work. If you're not already pursuing some form of storytelling as part of your creative life, I hope you reconsider. This is just so engaging.
(Also I know I'm in deep because I followed the URL on the back of the Soul Cemetery box and now I'm unsure where the narrative ends. 😄)
Was the 'all Jan Van Stijevoorts' strat always nerfed, or was this rule added in the new edition? It's a classic at our table, although our CM has threatened to smother each and every one of us with their cloak if we try it again. Jokes on them - that's part of our plan to get hold of the apple!
(This is great.)










