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(+1)

Great style! It reminds me of Downwell. The random level generator can be rather punishing at times, but depending on design goals that doesn't have to be a bad thing.

(+1)

Thanks, Downwell was definitely on my mind as I was making this - I love the way that game takes a basic part of the platform gameplay and turns it into something else, and that's what I was trying to do as well. The level generation could definitely use some refinement. Cheers!