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First impression from gifs and a couple of videos I found was "it's basically Kiai Resonance with pixel graphics" - I was very wrong in that first impression. It's more like Nidhogg or Griefhelm combat, but even those aren't quite right to compare - this game's block/counter and dodge mechanics give it a distinctive feel. Sidestep dash animation looks a bit weird, and the flashy effect on blade clashes is a bit much (would be nice to turn that down/off). Overall though, it feels like a really cool game, great job!

Hi, thanks for the detailed feedback!