funny and creative!
it would of been an improvement if you gave the player less time before the bomb goes off, and if the bomb's explosion was bigger and much stronger
I didn't want to make bomb time explode too fast, because I wanted to give players some time to understand the solution, but anyways pretty good feedback. I'm really happy that you enjoyed our game :)
Updated the game to v1.01 and improved overall gameplay experience. You can see changes on here: https://elginas.itch.io/move-and-nobody-explodes/devlog/115023/balance-update-v101