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(+1)

The name had me fascinated, and it definitely delivered on that. I didn't find the gameplay super engaging, his run animation looked slightly funky since it didn't line up with his movement speed, and there wasn't any sound. If I can offer some advice, I think that the whole game would feel better if you had a bit more health, the shooting was more accurate, and if everything was about twice as fast.

Please don't take this too negatively though. The concept was good, and submitting any finished project for game jams is always a good achievement. Great job, and I hope to see you again in future jams!

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I completely agree with ur advice! - The game would feel much better if it was twice as fast, the shooting was more accurate & had a few more health pips.    - I think a lot of the reason the speed of the game is the way it is, was because I used Mixamo Models, then Blender Rendered into sprite sheets of only about 30 frames. I didnt make new renders cuz it took about 2+ hrs to finish 30ish frames of renders on my PC.  (First time using the method)      -- I thought I was being clever with the trajectory of the ninja stars. In hindsight, it led to the weapon being inaccurate and aggravating.  --- I did it all in one day & didnt have much time to refine the gameplay & then I lost intrest. lol  ----    TY very much for the feedback & for playing! :D