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(+1)

Sorry for the really late reply, I am not getting the notifications for some reason. :(

That scene was written before I added the trait, I must have forgotten to update it, thanks for letting me know, I'll fix it for version 0.96.

I made several mistakes with the game (my first time with RPG Maker), I feel like the UI should have given more feedback about stats changes (which would also make it easier for players, testers and myself to track possible bugs). It would also make stats more satisfying and it would make it easier for players to give me suggestions on which scenes should affect the stats and how to balance them.

That would be great, thank you.

It may be ideal to have someone that can reverse the effects of the hypnosis and other previously permanent effects.

Not for free, of course. Gold(?), or maybe some form of item, in exchange to undo damages to your character. As it stands, it seems like your family were accidentally sent to hell when they died. There doesn't seem to be any redeemable characters that are of use to the player; except the two slaves.

There's more positive changes that can be reversed than negative ones.

Just my opinion, though. I like the hypnosis results. Just seems a bit cold to give no way to counter it if you decide you don't like it. Tis why I've never done the intelligence hypnosis.

(+1)

There is a secret to reverse a few of the paths and whatnot, which I could probably extend to traits. Right now, however, it only handles the cowgirl path. It's also meant to have limited uses.

I tend to not sweat this too much, however, since you can save everywhere in the game, so that allows for experimentation to a great extent. I should probably make an effort to start expanding the "rewindable" content (I wanted to wait, because if a path isn't finished, I need to go back and change how I rewind it whenever I add something new).

Having some NPCs be more useful is also something I should work on . There are some candidates for these improvements (Janet the shop owner or your valet in Golden Leaf if you become a noble, to name two, as well as Alpharius and your summons).