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Hey I'm very interested on how you learned to write and implement this algorithm. I downloaded your source code and tried to understand it in the unity editor, but it was a bit too difficult for me. Where did you learn how to write the algorithm and implement it in Unity? Thanks

If you want to learn about my implementation of WFC, check out this article, the talk by Oskar Stålberg, and the readme of this github repo. If you want to learn how to use Unity, check out thte tutorials by Sebastian Lague. Starting with this WFC project might be difficult as it's very code-heavy.

Thanks for the info! I want to start it in 2d though because it would be easier to learn the algorithm in less dimensions ;)