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I’m very interested, but 17 dollars for an alpha version seem a bit too much. Please can you tell me why it costs so much?

So, the game is a full fledged system. It has a fully written GM Section, Player Section, and Playbooks. The only reason I'm listing it as "Alpha" is because of the lack of playtesting.

In the future, I plan to add Advanced Moods, and expand on the setting with setting specific moves. But the main game is *done*, and as a working point feels to me like the right amount of money.

Just to be clear, obviously you can sell it at the price you think is right (and people can buy it even at that price). I prefer a different approach when I have to put a price on my unplaytested stuff.