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Get Smol [Demo]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5570 | 2.291 | 3.500 |
| Overall | #6433 | 1.855 | 2.833 |
| Enjoyment | #6551 | 1.637 | 2.500 |
| Style | #6703 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to get as small as possible, while dodging blocks which grow increasingly large relative to you. Conveying a sense of scale was a primary goal of the game.
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I'm having trouble getting this to run but I'm interested in trying it. I downloaded both files and put them in a directory, but opening the exe causes the game to freeze on a gray screen. Am I doing something wrong?
Good concept. A few tweaks could improve it, but seems to be a good initial version.
Good luck!
Very creative. Never seen anything like this concept before! One annoying thing was when I'd launch a shape and it immediately collided with me. Maybe if it had some more initial velocity and/or a few seconds of immunity. Some sound and style would make this a really fun arcade game