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(+1)

One thing that I thought would be really good is that when you are having a conversation with an npc (barkeeper, Bandit, Hayden, etc.) is to show their portrait and have them switch between moods so you can see if you are getting a positive/negative reaction because we are getting npc's every update and will be getting story bits and fun bits with them so it would be nice to not have to flip back and forth between a picture of them to the dialogue

he does that already though

It's not applying to all characters, because not all of them have expression variations. Bernard have few, Logan have two I think so far. I'll try to update the conversation whenever I get a new face expression. 

oh I know like how logan has his mad and neutral face and that's it for what I've seen bernard has happy, neutral and angry I think.