Good start. With more interactive objects, real light that can burn you instead of a shape that can just push you away, animations and better mood it can be actually a good game. Right now the best part of your game is the music. I had it playing for like 15mins on a loop :D
Viewing post in Lights Out, Action! jam comments
We definitely brainstormed more interactive objects, but didn't have enough time to implement. Movable boxes almost made it in, but they were still too buggy to be included yet.
I thought about having the light damage you, but I felt like it would be too hard to balance in a way that made it interesting. So I went with the simpler idea of light just being an obstacle. If you have suggestions about that, I'm open to hear them.