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Another banger from team arcy/yollie/slowbro! This was a lot of fun, though it's incredibly difficult to play with a trackpad so I didn't actually get past the first level ;) sorry... It was the triple click to make it permanent, in your position I'd remove that option and design around smaller gaps.

The scale mechanic is really well integrated tbh, and the context of the game is witty. Was that prox I heard on the intro? That's a real GDB dream team there!

I don't really have much else to say, there's not a lot to complain about here. There's so much style here, and the momentum feels great. Good job

If you want, you could try to play with a controller. We never really tested or tweaked it, but it should work because of the new input system 

Most of the game is designed around jumps / boosts, the permanent pillar thing is mainly for scaling walls in speedruns