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Wow this feels super original. The mix of so many mechanics here is really neat and still simple enough to start playing right away. I think the light and dark enemies could have been a little more obvious in terms of their design but the addition of the pipes connecting was a really neat idea.

Thanks for playing!  I appreciate the comments; obviously I hope to make a good game but I can't help myself from over-complicating things and trying new or weird stuff so as long as I can deliver on one of those, I'm feeling good.  I agree the enemies needed more distinction but ran out of time in classic jam fashion.