having the a/d keys be rotation and not strafe movement kinda made me dizzy especially with how the rotation scaled faster, but the concept seems really fun!
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Seascale Mapper 001's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #999 | 3.780 | 4.083 |
| Overall | #2023 | 3.318 | 3.583 |
| Style | #2514 | 3.240 | 3.500 |
| Enjoyment | #2762 | 2.932 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game revolves around drawing a map of the area in order to navigate it, which means naturally the player will want the map to be to scale and that maps have scales anyway.
Development Time
96 hours
(Optional) Please credit all assets you've used
Song Used: The 4 Elements Water by The4ElementsOnline on Pixabay
Font Used: Motley Forces Regular by Niskala Huruh on fontspace
Engine SFX: Pixabay







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