Nice idea, a perfect game for a jira enjoyer.
Funnily enough i developed 2 games with a really similar concept before, but I always struggled with the fun factor playing with this amount of UI, especially in a timepressing situation.
It might be a question of preference of course, but i feel that with these kind of games you have to reward the player with more than just "Done", and "Completed".
Heavy reliance on numbers can just feel like work, so you've gotta add something (besides narrative fleur in the tasks or NPC's), that makes it all worth it. Some cool immediate changes around you? An animal dancing orange justice? Who knows.