Very polished and creative game with fluid movement. I didn't understand what the Tetris was doing for me (I assume it was upgrading my character) but I did not feel any of the changes. I think a slower introduction to the mechanics would of helped.
Viewing post in Power Tower jam comments
Due to the limited time and team size (1) I missed a couple things. I was going to add a little fade-zoom animation that would help the player see that the tetris mode is where you build the tower and the platformer part is where you move around INSIDE the tetris pieces. You can then build towards the upgrade blocks and find upgrades inside. And I agreee that a bit more tutorial would've been nice. I'll take all of this into consideration if I work some more on it.
Thanks for playing the game <3