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The only restriction is you cannot sell the files, but you can use them unaltered in your commercial project.

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What is your definition of "unaltered"?  Can adjust the pitch from within the game engine; just not change or split out pieces of the audio?

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Hi, I replied that 311 days ago as I write this answer and to be honest I have no clue what I was trying to say lol

Yes, you can use the sound files in your commercial game in both altered and unaltered form. You only cannot sell the files. Sorry, I really have no idea what I meant by that.

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lol.  No big deal.  I am a programmer by trade.  I swear if I were to read some of the code that I've written in the past (I am notorious for not commenting because "my code is self-commenting"), I would hate that programmer.  lol

Thank you for getting back with me!  I am going to be purchasing the bundle here soon!  :)