Loved being able to pick a new weapon in between waves! And it was also smart to put a little timer in between the waves to give the player a bit of rest. Since some of the weapons have such a short range it can be a bit difficult to survive but I liked the way you used the "Unconventional Weapon" theme and the growing older part is a nice twist. Great work from you all putting together your first game and submitting it to the jam!
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Thank you so much for the kind words and feedback! We really appreciate it. We aimed to balance the melee weapons with knockback, but we agree that increasing their range could have enhanced the gameplay. We're glad you enjoyed the weapon selection between waves and the brief rest period. Thanks again for your support and suggestions :D