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Thanks for playing it!

1: Your roll Survival for traps. If you have the Traps tag, you hit on a 4, 5 and 6.

2: Traps only have effect if not deactivated. A gate can be opened if you find a key (it's in the treasure column).

3: Basically, yes. You need qualified staff for certain activities. 

4: When you have nowhere to go. If all the corridors are explored and have an ending. The dungeon is done

Thanks for answering my questions :) It might be helpful to add just a bit more information about how traps work to the rules. I can't find anything about using Survival for traps, but maybe I'm just missing it.

You are quite right. The only mention is with the Trap tag. It would definitely help to clarify things if I write what stats can do.