Thanks for making this game! I really love the art and overall vibe. Solid dungeon crawl feeling :)
I do have a few questions after playing for a while:
1. Are traps deactivated by rolling combat dice?
2. Do traps that make the room inaccessible only do so if they are not deactivated? Does a "defeated" gate not have a lock?
3. If you only have 1 character with Survival and it's a d6, does that mean the party will be unable to search corridors successfully?
4. How will you know when you've explored the entire dungeon?