Hey, glad to hear that!
1) it is necessary to make the player's technique more readable, relative to the color scheme of the environment
Understood, I'll see what I can do to improve that.
2) add support for non-standard screen resolutions
This one will absolutely be added when I can, it's just a very tedious thing to program as I have to factor in a bunch of things with Game Maker's application surface resizing and I also don't have a way to fully test whether it works on all monitor sizes. Nonetheless, it's an absolute necessity and I'll have it done when I can.
PS: maybe I'll try to launch it on steam deck a little later
I'm not too confident it'll run on a Steam deck, but it'd be an interesting experiment to see if it does! Thanks.
