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Hey, glad to hear that!

1) it is necessary to make the player's technique more readable, relative to the color scheme of the environment

Understood, I'll see what I can do to improve that.

2) add support for non-standard screen resolutions

This one will absolutely be added when I can, it's just a very tedious thing to program as I have to factor in a bunch of things with Game Maker's application surface resizing and I also don't have a way to fully test whether it works on all monitor sizes. Nonetheless, it's an absolute necessity and I'll have it done when I can.

PS: maybe I'll try to launch it on steam deck a little later

I'm not too confident it'll run on a Steam deck, but it'd be an interesting experiment to see if it does! Thanks.

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Hello Commander. o7. I launched the steam deck on a clean version of proton 8.0-5. Actually, here is a screenshot, after launch mission:

Seems it's once again the DirectX drivers not being installed or up to date, sorry! No idea how this would be fixed on a Steam deck. I wonder if I could bundle an official DirectX driver with the game so people don't have to go looking for it.

(+1)

a little later I will try to find time for a comprehensive study of the problem