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(+1)

ring of power? it sure does have some (poor Urso sticking in with less than 1% of the damage). huh.  who could have thinked that spamming an active that heals the entire team at once and stacks on top of itself would make you nigh inmortal, then there's also Scutter who almost deals half the damage on his own. i absolutely love this game

 

(+1)

Teamwork is just as important as damage :D glad you are having fun, thats a great run

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thank you for making this game, although i do have a lil nitpick: yknow how the game begins to give you rarer items the further you go into the loops right, well at one point the items begin to not actually be useful or outright worse (even if they are legendary) and are practically there only for free aura, not that it's bad i just think maybe there should be a way to get more advanced/evolved items apart from tempering; a good idea i think would be adding either rare or even legendary alts to common items like wind slicer for example (the only item that benefits parra's skill is also a low tier). even if it was just doubling the effect or smth like that it would make the progression so, SO much better in general (also tempering the effects of items should cap out at 5 in infinite runs and *maybe* letting the loops give you more blessings past 6, perhaps?)

even with all of that, this is an amazing game and i hope you continue working on it for some more time!

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thanks, I always enjoy hearing feedback.  Also I am currently working on the biggest patch to date! Still some time til its ready though

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ain't no way bro, a new update?!?! this is gonna be the best game ever!

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there are some teasers in the discord

(+1)

ah welp time to wait (i dont have discord :b)