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(2 edits) (+1)

Am I missing something? If you roll really well.... Say Fists 5 Brains 6 Feet 6, that means... a negative number of Bonuses? 16-17=-1

I mean, sure, there's only a approximately 2% chance of getting a 17 or higher (or almost a 5% chance to get a 16+), but that means the more people playing Roll Up, the more likely it's going to happen.

That’s true! I play with Bonus having a minimum of 1 (even with high stats, having at least 1 Bonus is useful). I realise that haven’t added that to this guide, so I’ll update it to include that. Thanks for highlighting it!

(+1)

Okay cool, I was literally thinking just adding "(min 1)" would fix it! 

In my Roll-Up game Pen 13 Club, I want PCs to have extra Wooj (Bonus) to fuel the magic system, so I just made it could never be negative. 

(+1)

I have updated the downloads to include this! Thanks for pointing it out :)