Thank you for review! If it makes it to the table, I'd love to hear how it goes.
Kirt Dankmyer
Creator of
Recent community posts
So, this is a well-focused one page RPG.
I only have two quibbles: 1. I wish there was a narrative cost to failed rolls, rather than just a stat cost 2. It's not clear to me who controls Steeds?
But those are only quibbles. Steeds are optional and the GM can add narrative costs to the fiction without breaking anything.
I'm a big fan of Arthurian fiction, so I'm really happy to see such an easy-to-pick-up game in this space.
And this game is definitely easy to pick up. It feels like a cross between some OSR games I've read and Lasers and Feelings, with two aspects of knighthood (the physical and everything else, especially the moral) as the focus.
It's easy to read, easy to understand, and easy to get into, and I particularly like how resources dwindle irrevocably over time. Even your friends helping you out just means they have lower stats now, even if you survive.
It's a peppy little game with a little bit of the grim on the backend, which is a lot of fun to see. Curious to get this one to the table, as it's obviously intended for short campaigns, which is great if (like me) you have a cramped schedule.
Time to draw your sword and uphold the values of the Round Table! Behold the Grail!
I've fixed it. It's now "what does and does not qualify."
Thank you for your kind words! Be sure to check out the supplement I wrote: https://xiombarg.itch.io/declarations-of-darkness
Going through the Hard Mode challenges here for my own amusement.
1. There's a table you roll on, and there is one list, so no points for that.
2. Honestly unsure what counts as expository, so I have no idea if I got any points for that.
3. Fully new game, so that's a Nightmare Mode point.
4. Less than 1000 words, so that's another Nightmare Mode point.
So, let's call it 50% Nightmare Mode, 50% Normal Mode, and nothing in between (Hard Mode).
Mostly for the record and for my own entertainment, going through the Hard Mode challenges here...
- No tables, but definitely have lists.
- I'm extremely confused as to what counts as "expository /prose writing" as opposed to "mechanics". How do you explain things without prose? So I have no idea if I met that challenge or not.
- Definitely a standalone product not based on an SRD, tho very seriously inspired by Realis and 2400.
- Basic rules alone, excluding character classes and optional rules, is 1900+ words. So I don't think I meet that particular challenge, though I tried to keep it breezy.
So, I think I met 60% of the Hard Mode challenges (giving myself a tiny bit on the exposition thing) and 25% of the Nightmare Mode challenges?
So, considering the Strength of a Meathead starts at 1d3 and the table only goes up to 6, I must assume this statement of Strength for Toadies is wrong, especially as elsewhere (group effort) they are listed as counting as 1/2 a point of Strength...

Especially given this later paragraph on the same page...

This is a bundle of different supplements for White Star and Swords and Wizardry Whitebox and not a single game. Those games are based off the very first edition of D&D, and therefore involve at least 1 player and 1 GM. So let's say 2-12 participants, but understanding that since these are supplements, you need the original core rules (not written by me, not included here) in order to play.
So I'm also an old hand at the Yi Jing and while I suspect that I understood these tables more than most, I think you need to say which of the eight trigrams is represented by which symbol on the side and top. Your choices of symbols are very different from what I'd choose, so I can't extrapolate from the two examples you give.
It shouldn't take long to make a quick eight symbol guide and leave the rest for later; I know this was part of your plan anyway.
That said, this is an amazing idea!

































































