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This is a really clever idea for this game jam. Fishing has to be one of the most common side quests. And with the sole focus being the fish and the characters, they're allowed to have more presence on the screen and thus more pixels. That led to some really great sprite work!

Thanks for playing. I did consider adding movement around the world during the beginning phase of development. I probably would of had to trade-off the character focus & reduce the sprite size/quality if I went that direction.