I'm curious what your work schedule looked like? This games got an intense amount of polish for the amount of days you took. Also how did the theme make this game what it is?
Thanks for the compliment! I’ve got about 80 hours into this project. About 10% planning/story, 30% on art, and the rest on programming, polish and testing. This is an art style that I’ve been working with for a couple years, so I’m pretty proficient at it. As for the theme, the plague killed everyone, and now the world of man is crumbling into dirt, or falling down to earth.