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One of the daily relics today doubles your starting HP to 10, yet none of the descriptions mentions that.


(+1)

Yea it's "baby steps" as it would almost always kill you on second level without. I still don't really like that mod in actuality. I kinda wanted it to change the gameplay so that you'd have to move step by step but that most of the times doesn't really work like that.

It is great. I love the idea of relics having both positive and negative effects. It actually works in this case. I prefer shorter dailies than longer ones