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(+1)

A lot to say; pretty heavy spoilers, so if you're the sort of person who randomly reads comments before playing an update, uh, please reconsider..?

I actually had a theory it might have been Jenter (or possibly... 'Jenter?') early on, and completely discarded it. Looking back, you added a lot to this re-write that I could've picked up on. I don't know what the original chapter looked like, but...

Yeah, I found it very satisfying.

The ending showdown between the two wasn't exactly action packed, but that's very suitable for Ashdown. And the way it ended...
I liked both options, but especially choosing to leave.

Everything about it was - really good. 
Especially the end.

On to the chapters as a whole, I thought Facts/Feelings was hilarious, though that just might be my sense of humour being, uh, let's call it Game Master tier.  Also, Noman's method actually isn't that gross at all - well, it could be very gross, but for the insight gained, I imagine it's worth it?

And the GM car was incredibly interesting, moreso the fact we might be moving onto a boat?! I'll keep an eye out for shady islands that are essentially locked-room mysteries!

Finally, though I'm aware each arc has different focuses... I really liked how the ending of Ashdown's arc played out. I really enjoy protagonists who try their best, but aren't the brightest or most skilled, and what 'Jenter' said was somewhat true. In the option to leave, Ashdown realising that and finding what makes him happy... Yeah, I like that. And I like to think that even if the stakes are quite a bit lower, Dts. Ashdown & Woes have a lot of interesting, low-key adventures in that route.

On to technical stuff, should I wait juuuuuuust a lil' bit longer? I'm digging the changes you've made so far! Which reminds me -

When you're done with Methods, do you think you could add a function where clicking the character sprite'd cycle through seen sprites? You've done some excellent spritework, and I know I always appreciate those as much as CG galleries. It's a bit of extra work, so even if you felt like adding it, I'd recommend holding on implementation, but as I really dug Rows' touchup, figured no better time than now to mention it.

All right, pal! Enjoy your break, you've earned it.


(+1)

Oh good, I'm glad to hear it. :)

Yes, I think probably the best time to replay the whole thing will be either after Release XXII.5 — or, if you can hold out a bit longer, when Release XXIII comes out, because then when you reach the end of the replay you'll get some new content. :)

Hmm, you mean like a Sprite Gallery? That definitely could be doable. I'll add it to the list of planned content. :)

(+1)

Awesome! :D It's very low-priority, but something that's come to mind a few times. (And I can definitely wait; I'm still chewing over the end of the arc, and having some time before going into it again'd make the experience even better!)