Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Right off the bat, lemme just say that I really enjoyed the pixel art and animations! That fire animation when your burn those wood "walls" is really clean. It looks nice!

I thought the way you end up using the cauldrons in the later parts of the game was really clever, needing the player to do the combinations. I also appreciated that you put in the top right corner the available commands when reaching an interactable object. It's a small but really good touch!

A couple of suggestions I have is to show the story in some sort of intro cutscene! I thought it was a really interesting concept so imbuing it directly in the game in some form would be nice. And, as other people have said, getting some audio stuff will help elevate the game a lot!

For your first jam game, this is really, REALLY solid, and I do mean it. I know my first jam game had a bunch of softlocks so I get the pain of having a softlock after deadline. But the checkpoints really help and being able to reset helps to remedy when you do get softlocked in the animation.

Cute game and I can see potential in this, mixing different puzzles with the different elements and all. Good work!

Hello! Thanks for the feedback and nice comments. I'm the animator for this game and it was really a lot of fun!