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Johann Fowl

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A member registered Jul 24, 2024 · View creator page →

Creator of

Recent community posts

I really liked the game! The only thing I think really would improve it is using mouse to point, intead of using arrows. Also sometimes the projectiles go on a bit of a diagonal direction, but I'm not sure why. 

So cuuute! Also Yutami's art is peaking again

Oh that makes sense. Funny how even that can affect gameplay!

Loved the game! The balance physics is not over complicated but adds another layer to the gameplay. 

One thing that maybe is a bug: If I lose on my way back, the game starts again at the top. Is that how it's supposed to be?

Anyway, good work : )

I couldn't go forward with W, only with the UP arrow. This made it impossible for me to look to the sides, hold shift and move at the same time : (

beautiful art

I go full speed just to appear on the other side lol. I always die, but it's funny.

Loved the art (Yutami slays) and the music, but the gameplay feels a bit weird. I got to wave 3 without seeing a single enemy! This results in getting to the shop with too few coins to spare.

Also it would be great to have some visual feedback for hits. I died more than once without even noticing I was hurt, and I even thought the tougher enemies weren't being hit.

I'm not in the jam so I don't know how much time you guys put into this, but good job anyway. It has a lot of potential to be very addicting lol. 

(1 edit)

Hello! Thanks for the feedback. I just updated a quick fix for your case. You can now use W/S to change the element, and SHIFT to attack if you can't click.

This was nice to play and I liked the animations a lot. Too sad it has no sound, it would make the game much juicier. Anyway good job for 3 hours!

The movement feels very nice. Also I love the victory song.

After some seed shootings the game broke : (

But I liked the idea a lot.

I like the idea of the game, but it took me a while to figure out what to do.

Some visual indicators when clicking (like -100 candy/ +5 feathers) also could make it more juicy and understandable.

Now I want to make a game with secret notes

Fun game

Hello! Thanks for the feedback and nice comments. I'm the animator for this game and it was really a lot of fun!