Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It is quite difficult, for two main reasons. One is that the pencil is quite large, making some collisions hard to avoid. The other is that the controls are a little hard to handle, since there is rotation with the mouse and WASD/arrows to move forward and backward. From a game design perspective, though, making the pencil smaller might mitigate the charm of the barrier drawing, since all of a sudden you don't have as big a radius. Maybe there is still room to make it smaller though?

Another thing is that the shapes start to fly around the screen much faster than I can react to them.

This is only my experience with the game, and my view on the difficulty could absolutely be my limited skill. Don't forget that you have made quite an original look and play. 

Thank you and sorry for the late response!

I already have limited the speed, but seems its not enough, i will test more later. For the pencil i think that being large i not of a big problem due to it can rotate and dodge (sometimes), but i will probably work on the control beacuse i got feedback about that there is a really low friction.

Glad you like the idea of the game.