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I will need more information, like how did you setup your font and your plugin manager list. How the color problem is being shown to you and what do you want for it to be.

Because it seems fine to me here:



OH! I see my error — the text colour was set to "disable" by default so it wasn't registering any colour changes. The colour is good now, I'm just wondering how best to approach this next issue — the help window, main menu, normal text boxes etc. all render great, but the text is still blurry in the actor command window and the skill window. Do I need to make a smaller version of the font? And what size would you recommend for this window size? For reference, my game resolution is 816x624 and my bitmap font is 22 pixels tall. Thanks in advance!

I really cannot recommend a font size for the window size, not a designer, just a coder ^^

But it is strange for it to be blurry like that. The reasons I can think off is:

1 - Make sure the smooth is set to disable on the plugin parameters.

2 - Make sure the window size and the line height of the window does not have decimal numbers like 300.05, etc.

Because seems to me that you are using a plugin to mess with this windows. The best test will be first check if that is not the problem, therefore, disable those plugins and see if the font will render nice on the default windows.

Yes you were totally right! As it turns out, Visustella was scaling the window and that messed up the resolution. Thanks so much — I'm really loving how crisp my UI looks thanks to this plugin!!!

Nice!! Have fun!! :)