Feedback from the Jam:
Nice soundtrack It’s nice that you added controller support, but I didn’t figure out how to attack using the controller. I ended up moving with the controller and using the keyboard to attack. I have an issue with attacking. Sometimes, I press attack but still get hurt, and the enemy doesn’t seem to be touched Nice game
I appreciate the effort that you've put in but feel like the repetitive nature of the game doesn't make it the best fit for a game jam.
Hey! Just leaving a comment here to fully agree with your statement and picture of simple ideas leading to complicated systems haha
Great job on the game! I enjoyed the different worlds and the boss fights were neat. I'm glad you are having fun with your son (hopefully he becomes a game dev lol)
The 3D models and textures are fantastic! Like others have mentioned, the combat can be a bit tricky.. I think just making the hit-box for the sword a little bigger would help make the attacks land more reliably without having to focus on perfecting the timing of swings. Great job overall!
First of all, the art is amazing - I really loved the claymation-playmobil style and all the assets are really nicely made. It's also an impressive amount of work for a game jam, as a pretty complete 3D prototype with various mechanics that work well. I did struggle to kill the enemies even on level 1, though perhaps that was my poor sword skills, and I did find the constant enemy hacking a little repetitive. Overall an impressive entry and a lot of potential as a basis for a game to be developed further!
The enemies have way too much health. The combat is way too simple for the enemies to have that much health. Also if I fall off a level I would have to go through the process of doing it all over again since death starts you back at the beginning. I've haven't yet to create a 3d game myself with godot so that's probably what I'll be working on next.