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(2 edits)

My envisioning of a 0 card pull is that you draw 2 cards and the other players at the table choose which one you have to use. 

More in depth, the tarot deck is all kept together and the players draw off the top. They can choose to play any card from their hand, or the rest of the players will choose to play one of their cards. 

  • If the card chosen is a King, Queen, or Knight, the action is a complete success. 
  • If the card chosen is one of the Major Arcana cards or the Ace of any suit, the action is a mixed success. Each arcana card comes with a short list of potential complications that the player can choose from. 
  • If the card is not one of the above (i.e. 2-10+page), the action is a miss. 

Players get XP for misses and can apply them to any XP track. If you play a card of the same suit as your draw it is either a critical success or you gain double XP depending on if it was a success or a miss.