I like the car mechanics, its insane realistic.
Personally i do not like the gameloop, it feels not to get more score,
but these 1000 of objects and the world building is awesome, great job, great team, keep on developing.
Thanks for the feedback, we definitely didn't spend enough time on the gameloop but instead focused too heavily on the vehicle and camera systems. The racks are created at runtime with a random placement of items w/ a 75% spawn chance of a pool of about 20 items we all modeled. Pretty awesome how you can dynamically generate content at runtime easily in Godot :)