i agree completely.
The game definitely has room for improvement.
Been mulling this over with some other people that pointed this out as well.
Your point about the game being no different than drawing from a deck of cards was very eye-opening.
Hopefully I can figure out a solution to that.
Something to make the card positions matter perhaps.
Giving the player more meaning to which position they choose.
A way for the game to be engaging even without items.
Hopefully without having to overhaul too much.
There's probably a simple, practical fix to this.
Thank you for your feedback.