@Stuffed_Wombat, you are the best, this game is pure rad, but the pseudo-randomness of the dynamics in it, just brings me to frustration. It particularly shines when transitioning to another room and enemies jump out from behind the edge of visibility, without leaving the chance to ever be spot beforehand. It asks to be done something about.
EDIT:
The game is hard to access with the scroll-down puzzle already at the intro/credits, it may actually turn a lot of people off, suggesting the thing is broken.