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Thanks for checking out Creature Keeper! There is controller support in the current version of the demo. It is a little confusing to activate it though, all you have to do is just use it and the game should automatically switch to controller inputs.

Also in the same build, if you take out some food, it should make all the creatures near you stop moving for a few seconds, but that's only when you take food out from your item ring. It's something I'll definitely improve on over time!

Thanks for pointing out the sfx on assigning accessories! I just added them in Demo1, and have probably missed some feedback ques.

The pathfinding system for the creatures still has a ways to go. They do move very erratically, and I need to fix it so that they are more chill outside of battle