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Like the charm and gameplay, but I don't know, did a few rounds and it's still a bit of a mystery to me when you can jump and when not, when you spew  coffee and when not. The controls are also not really consistent. Makes it a bit too random for my liking.

(+1)

Appreciate the honest feedback swoopie! 

I agree, the UI work was really a hack at the end of the day. Putting jumps in as a number, having icons for the power ups. These were basically workarounds for an overly complex game design.

Still happy with how it turned out, but not at all surprised with the player experience. Thanks for playing though!