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OMW just realised how inconsistent Angell's in-game sprites are. Like, since nobody actually sees what she's wearing, nobody notices or cares. So I just looked at the death screen where she got piked, and the other ones where she's on the floor. Big difference!

I was going to redesign Angell so it's more consistent with the game but even the game isn't consistent...Have we all settled on this one? I'm pretty sure we have. Why is it upside down. Anyway, yeah. We've also settled on her wearing a dress so there's that. Oh, yeah and I just remembered...she walks like she has shoes on even though she's barefoot. I think I was gonna say something else but I forgot so bye.

It's possible that Angell's outfit will change 👀

I thought she was wearing rags, so yeah...I'm redesigning her

The problem is, I don't see where she wears the Belt without the fold in the rags...

Game logic.

It's like how can you hold a muffin, a "key", a magnet and an donut all at the same time. In what's she's swearing, I don't think there's pockets.

Better yet: four entire Christmas trees with only one of them on one arm. And still, the weight doesn't pull her down when she runs.

True. When being thrown in a boiling cauldron, I don't think you can open your eyes. Yet she stares at Mix/Laura for quite a long time while her eyes are burning. (Even the new "closing eyes" in cauldron system, it should just close your eyes instantly or something.)

Topic changed suddenly, but okay.

Well, it is true anyway. And that wasn't a topic change, since it was about Angell's weird "powers". (Which is just Game Logic, it's that simple...)