I'm going to crosspost on here as well as tumblr, but to start off, thank you so much for creating this game, I have had countless hours of fun this world and these characters and this story, and it really means a lot to me. So thank you! Your team is incredidbly talented!
SPOILERS FOR THE ENTIRE GAME AHEAD
With the final chapter released and the game finished, I thought I’d put together a ‘final thoughts’ piece about this game because it had such a profound impact on me.
I will be covering my thoughts/opinions/experiences with the game, the characters, the writing, artwork, music and anything else I can think of. I have played through basically every part of this game, with all of the different routes and almost all of the different choices. I’m a little bit of a completist.
First off, I’d like to start by saying how much I love this game. I really do. I think I can safely say it’s my favorite visual novel, and possibly in the running for my favourite games. It’s so easy to get lost in the world and the story and I have probably over 30 hours of this game played. I loved all of the choices and the routes to create a unique experience. I am invested in this game, in the world, and with the characters. I have had dreams about them.
The Story – what I loved about this visual novel compared to many others that I played is the strong story that is at the heart of this game. Obviously, the romances are incredible, but the non-romance option and just the general over-arching story had me on the edge of my seat. I’ll admit, horror games aren’t really my thing, and I was a little nervous going in because of that tag. Honestly, I would be so lost in the story that I would sometimes forget it was a horror game until suddenly something would happen and I would be terrified. The encounters with the Chimera in Chapter 4 and 6 were scary in their own right, but the moment that had my heart pumping the most was actually at the end of Chapter 8 where the Hunter and August are about to talk to Harry. I think it’s poetic that a game full of monsters, that the scariest thing is just a human.
I loved the murder mystery aspect of it, I loved unravelling each new part. I loved getting to know the characters and having them help you along your journey. It was also a very satisfying story. Chapter 7 in particular with the dream sequence with James is one of my favourite moments. The reveal about the Hunters and about Harry and the tragic love story that is Harry and James was very well-executed. It also features a chilling moment that made me pause for a moment. As a player, we are used to the 2 choices in game, either asking two questions or 2 different attitudes in response to the other characters. So when we are just presented with the singular option of “Am I dead?” there was something very unsettling about it, and I loved it.
The ending of the story, or the ‘Good’ ending feels like everything is nicely tied up, I felt satisfied and resolved. Endings can be very tricky, but this one felt like it was worth the waiting and playing through the game. It was also emotional, there was definitely a part of me that dreads saying goodbye to these characters, but I know that they’re not really going anywhere.
I also loved that the end credits changed depending on some of the choice you made in game, it was a nice touch that made playthroughs feel unique and special.
As another note, I actually loved the ‘Liar Liar’ route probably the best in Chapter 9 because it’s got the emotionally charged moments of the Pledge Route, while still having a happy ending of the “Condemn” route, and it’s a sweet blend of the two.
I also really appreciated the ability to name our Hunter and to choose their pronouns. It was a small thing, but a really nice touch.
The Pledge Ending – I loved that there are different endings, and meaningful ending based off the choices we made. The ‘Bad’ ending was very well done and really lent itself well to this game. Starting from Chapter 8, and having to start breaking the hearts of these characters that as a player and character you’ve grown to love started off this emotionally driven tragedy. The fights in Chapter 9 were heartbreaking, and angsty and everything I wanted from this story of a fallen hero. The brilliant parallels between the Hunter and Harry are really nice, and I believe it’s in the Finn/Ezra route and then one of their individual routes where they talk about how Harry basically killed his own husband through his creation, and would the Hunter be willing to do the same? I’m paraphrasing, but it’s heartbreaking. With the leadup through the whole game, this version of the story is twisted and dark and brilliant. Chapter 10 really illustrates this the best, and as a player, you see how much effect your choices had on this world. The fact that everyone flees Lunaris is so sad, that this town is destroyed because of your influence. All of the final moments with the characters feel like punches to the gut. All of them are sad (August’s is possibly the worst) but there’s a line from Omen’s route that really stood out to me and took my breath away. The Hunter says to him, “I love you.” And our demon responds with “I—Yes, yes you do.”
The Pledge Ending is the Shakespearian tragedy I love in fiction, with a satisfying downfall of our traitorous Hunter.
The Music – the soundtrack of this game is beautiful, and I actually dived into the files to save it to my computer because I love it so much. All of the tracks add to the atmosphere and story, from the creepy moments of unease, to the comforting stops along the way, the music set the tone beautifully. The main theme especially is a song that gets stuck in my head, and to hear it at the ending credits was an emotional moment. Overall, I adored the music and felt it added so much to the experience of playing the game.
The Artwork – the art in this game is phenomenal. With visual novels, they are so much more than just a standard novel, and the ‘visual’ aspect of it is so important. And WTNC really knocks it out of the park The sprites are so well done, expressive and endearing. I got excited every time I noticed a new sprite being used, whether expression or outfit. There is a level of care put into these sprites that really comes across, and the wide variety is much appreciated.
The backgrounds are beautiful. They enhance and illustrate this world, I love the contrasting between night and day because that’s such an important aspect to Lunaris, that the night isn’t safe. With the sprites, I was excited to see new backgrounds. August’s bedroom stands out to me as one I was so in awe of when we got to see it for the first time. Actually all of the bedrooms are really wonderful, I loved getting to see Ezra’s and Piper’s as well. I think my favorite background in game was one we saw right at the very end, what was probably the last one created if I had to guess. For context, the Finn/Ezra Route is the one I consider my ‘True’ Route because it’s the first one I did, and at the end of that one and the end of Ezra’s solo route, the Hunter and their SO(s) go down to the beach under the moonlight. It was breathtakingly beautiful, and I actually started crying. It was a perfecting ending to this game I love so dearly, in my favourite route.
The CG’s again are such a brilliant part of this game. The collector and completionist in me loved being bale to see them and have them in the gallery as well. The artwork done on these is just amazing, and made me so happy every time I came across one in game. I think Chapter 10 might me my favourite chapter for CGs overall, there’s just so much love and care put into them. They are absolutely beautiful and there were many times where I would just have to stop and stare and marvel at them. So well done!
In conclusion, When the Night Comes has got to be my favorite visual novel to date, Lunaris Games worked so incredibly hard to create this amazing story and their accomplishments cannot be praised enough.
This story and these characters will be in my mind for a long time to come, not forgettable in the slightest. I had so much fun playing this game, and just wanted to thank the developers from the bottom of my heart for letting us into this world, and I am very excited to follow what comes next!