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Visually it looks really nice.
It's hard to understand how far those hands can hurt and range of light to jump.
Since you are using Godot (Like me) try to submit HTML5 games for jams, since downloadable game get less played on game jams. HTML5 have several limitations and quirks but that's nothing big.

I did try it for the last one, but seemingly couldn't get it to work. If I ever figure it out, I will make an HTML export standard, yeah.

Write a problem in Rocknights discord. I've figured out some limitations myself because I always publish my Godot games as HTML5.