Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I'm very sorry, almost everything broke at the last minute.  There is meant to be a win and death scene, but when doing

get_tree().change_scene_to_file("res://death.tscn") 

It would error out and say that the next line of code (No mater what it is) is off a null instance,  later on when trying to fix things,  the area signals just stopped triggering altogether. 

Didn't go my way, but I'm trying to learn from it. Thank you so much for just checking it out. <3

Ah, then try using call_deferred(). That might do the trick.