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Wow! That was some awesome feedback!!! 

Well, I'll try to answer point by point.

For the download, I don't know why it doesn't work sometimes here on itch, but thanks for getting from the drive.

The tittle is a fixed image, I've to find a way to scale it yet, but it's in my to-do list, also the exit button, that I actually forgot to implement...

Thanks for the fast load, I'll also remove the ads on the next update, so it should give a little more time to read the information during the loads.

Also for the UI I've to find a way to scale it to the screen, I've noticed that some buttons are quite small.

About the hit rate, it's sadly unbalanced yet, I'm also trying to find a way to balance it better, for now the calculations are pretty simple, it takes the hit rate * by random % between 70 and 130 and does the same to the Dodge, if hit rate is higher than Dodge it hits. For the damage it applies the same calculations for the Physical damage, reducing the defense. Only for the magic that there's some more fancy calculations, that I made recently and I don't remember, lol..

For now I'm thinking of creating the structure of the game, I'm adjusting all thanks to feedbacks like yours, just want to make something playable and enjoyable right now. 

I'll develop the story later, once the structure is good enough.

On future updates I'll also implement different landscapes and the possibility to change the size of the generated map.

I'm very glad you liked it! I'll post the next update on Instagram, I'm hoping to do it before the end of October.

Thanks again for the help!