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v0.2 crashes on windows. Switching to monogame?

It shouldn't crash anymore. I updated the 0.2 version :) Try to redownload it.

 But yeah, I'm switchting to MonoGame :)

0.1.1 works but 0.2 crashes.

Exception in thread "main" java.lang.NullPointerException

        at mystiqa.game.state.GameState.update(GameState.java:85)
        at mystiqa.game.state.world.WorldState.update(WorldState.java:98)
        at mystiqa.game.Game.render(Game.java:74)
        at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:386)
        at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:136)
        at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:110)
        at mystiqa.game.desktop.DesktopLauncher.main(DesktopLauncher.java:16)

As I've said, that's the exact I should have fixed. Have you redownloaded 0.2?

If yes, honestly I'm out haha. Please just wait for the new version 0.2.1, I'm switching to a new framework (MonoGame) which will definitely work on Windows, Mac and Linux :)

Yes I have. Are you sure it's updated? On download page it says it's 3 days old.

Anyway I hope linux/monogame version will work fine (shaders?)

Yup, it's 3 days old. I updated it the morning after I uploaded the original. That's very strange. On most machines it works fine. Does the game folder include the graphics and shaders folder?

Yeah, I hope MonoGame works better too :)