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For now, it's just a demo. However, I hope it keeps you engaged for a couple of hours. Thank you!)

(+1)

Ohh thought it was the full game haha, I was wondering why the save station didnt have the warping pedestal


I played a little bit and noted how thw squids are a bit too aggressive and hard to fight

Maybe their attack speed and range should be a bit lowered, and the plants poision cloud has too much range!! It's impossible to avoid it in the rooms where you fight them

i found it super fun and I like the faster but faithful  combat with some shadown tower abyss sprinkled in.

Hopefully you'll add in game binding customization because I usually play with L2 acrivate/run, r2 attack, L1 magic and R1 menu!


I like how the game looks too, even if the old ps1 art clashes a bit with the modern effects like light refraction and shiny surfaces on the slimes

Otherwise it's an incredibile project i can't wait to see and play more!!!!

Thanks for your feedback! I wrote down a wish regarding the layout of the gamepad and the speed of enemies. If you have any other requests, I invite you to the server on discord) There are reports about bugs, etc.