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(1 edit) (+1)

Hi Nabu, thanks for your comments.

We've thought about walls that units can walk on. There are some issues with this that we haven't overcome yet, that is mostly due to the fact that you can't rotate the camera. So at this point we'll have to say 'probably not', but we still want to do some experimentation and see what we can come up with.

Maybe have walls as discrete but chainable buildings? so each wall section would be like a long watchtower which you can garrison with units and they only guard that one section. If you want to extend the wall you add another section but you have to garrison the second wall separately