doesn’t work at all for me. After speaking to tree, I started climbing down but the camera didn’t follow and then I was off screen and totally stuck. The map also showed nothing but said a long string of 16 numbers as I guess my percentage completion? And then I quit and reloaded, it showed me a new area and my character wasn’t visible at all
Viewing post in Kami: The Great Guardian comments
Hello, all good?
Glad to read you again. Please give it a serious try once it works for you. I remember you liking our previous game Meteora from the last Jam three months ago. I would love to hear your thoughts,
Maybe give this version a try:
https://eelshep.itch.io/kami-the-great-guardian-post-jam
Cheers
yep tons of fun. The skeleton and gameplay are here and I loved it.
There’s some issues I didn’t have in the previous game though.
1. Is pixel art resolution mixing. It is a huge pet peeve of mine, when some pixels are very large and others small and they are not all aligned to the grid. A good example of this is Jrago if you’ve seen that game. I know this is a game jam game but yes it’s just an eye sore for me
2. Level readability. It is a little confusing to differentiate background from foreground, what platforms are available to step on vs not. It’s also a little unclear what is a hazard and what’s not ( a good example is in the first biome that’s green on the map at the beginning, where you have to hit the heart to make all the purple-ish toxic areas disappear. I kept dying and had no clue what was hurting me haha).
But luckily, all my nitpicks are things easily fixed with polish. The underlying game is great fun. I really hope you some day make a giant Metroidvania, put it out in steam, work on it for a couple years, etc.
You have so much fundamental understanding of making a fun game in the genre, and I would just love to see you make a game with tons of polish.