I'd love it if my work could inspire people to start their own games, I would recommend starting with something smaller than PokeBreed though.
I've been writing text adventures for a while, jumping straight into a project like this would just end in burn-out!
Viewing post in The Legendary Pokemon Breeder comments
I actually tried out twine to test my own idea for some fun project (thanks for the inspo). Clearly there is a lot for me to learn and I can see how it can get somewhat complicated real quick. I can only imagine the amount of arrows going back and forth between screens on your end and clearly you need to program some indicators that "user has this mon" and I also don't know how to do that either.... so yeah not as easy as one may think.
If you're just starting out, try sticking to more of a "Choose Your Own Adventure" format.
You know the ones!
"You reach a fork in the road, you can go left or right."
Left - "A giant bear eats your head, you died!"
Right - "You find a treasure chest, it's full of gold!"
They're easy to keep track of thanks to being fairly linear and you don't need to worry about variables or If statements.
My earliest works were more like this, so I know it's a good way to get started